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Dragon Mastery

Project type

Tabletop Game

Date

February 2024 - March 2024

Role

Game Designer

This is my game Dragon Mastery. It’s a turn-based card game designed for 2-5 players that blends strategy, fantasy, competitiveness, and good old luck. Players will assume the roles of dragon trainers, with each player having their own unique Dragon Card throughout the game. The goal is to be the first player to fully train and evolve their dragon through its life stages, from Hatchling, to Welp, to Drake, and lastly Elder. Players will use a combination of action cards and dice rolls to influence their dragons’ growth by gaining experience points, which is displayed on each players Dragon Stage Board.

Throughout the designing process of Dragon Mastery, many feedback sessions with other NAIT students, friends, and family took place allowing me to make the necessary modifications that resulted in a fair, fun, and engaging gameplay experience. The game features a fully fleshed out rulebook covering all aspects of the game, player structure cards to allow for easy play and understanding, as well as all physical components to play the game.

If you'd like to hear more about Dragon Mastery feel free to reach out and contact me! :)

Contact Me
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  • GitHub
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  • Email
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